Updated English (markdown)

Mathieu Broillet 2020-04-28 20:44:02 +02:00
parent 9f8af47cd9
commit b99d582fff

@ -139,6 +139,7 @@ There are several "blocks":
- ``inMainMenu`` : When the player is in the mainmenu.
- ``inInventory`` : When the player open his inventory.
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You will see an ``enable`` variable in each "block", the latter is used to activate or we activate the "block" in question.
You will see an ``enable`` variable in each "block", the latter is used to activate or not activate the "block" in question.
You will see an ``enable`` variable in each "showState", this last one is used to display or not "state" defined above.
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**If you have a problem, come see me on Discord** -> ``M4TH1EU#0001``
**If you have a problem, come see me on Discord** -> ``M4TH1EU_#0001``