redone the project structure

This commit is contained in:
Mathieu Broillet 2023-06-01 16:01:35 +02:00
parent 8d68e815ef
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recursive-include src/resources *

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pyinstaller --add-data ./jarvis/db/create_empty_database.sql;jarvis/db ./start.py

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Ok Google souviens-toi que jai mis les clés [ou nimporte quel objet] à lentrée [ou nimporte quel autre endroit]
Ok Google, où sont mes clés ?
Ok Google, où se trouve mon smartphone / iPhone ?
Ok Google, rappelle-moi de rappeler ma mère à 18 heures
Ok Google, comment dit-on merci en Chinois mandarin ?
Ok Google, traduis “je taime” en japonais
Ok Google, appairage Bluetooth
Ok Google, déconnecte le Bluetooth
Ok Google, mets le minuteur sur 5 minutes
Ok Google, combien de temps reste-t-il sur le minuteur ?
Ok Google, arrête/annule le minuteur
Ok Google, stop (lorsque le minuteur sonne)
Ok Google, mets une alarme à [heure]
Ok Google, annule lalarme
Ok Google, quelle est la définition de [mot]
Ok Google, raconte-moi quelque chose dintéressant
Ok Google, parle à Akinator
Ok Google, raconte-moi une histoire

31
run.py Normal file
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import logging
import pathlib
# import lingua_franca
from src import api
from src.database import db_utils
from src.utils import faster_whisper_utils
if __name__ == '__main__':
logging.getLogger().setLevel(logging.INFO)
# Create the database
db_utils.create_database()
# Load lingua franca in the memory
# lingua_franca.load_language(lang="fr")
# Register each skills
# CocktailSkill().register()
# Load the skills
# intent_manager.load_all_skills()
# Load the STT (whisper) model
# whisper_utils.load_model()
faster_whisper_utils.load_model()
# Start the api endpoint
api.start_api()

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# Always prefer setuptools over distutils
from setuptools import setup, find_packages
import pathlib
here = pathlib.Path(__file__).parent.resolve()
# Get the long description from the README file
long_description = (here / "README.md").read_text(encoding="utf-8")
# Arguments marked as "Required" below must be included for upload to PyPI.
# Fields marked as "Optional" may be commented out.
setup(
# This is the name of your project. The first time you publish this
# package, this name will be registered for you. It will determine how
# users can install this project, e.g.:
#
# $ pip install sampleproject
#
# And where it will live on PyPI: https://pypi.org/project/sampleproject/
#
# There are some restrictions on what makes a valid project name
# specification here:
# https://packaging.python.org/specifications/core-metadata/#name
name="jarvis-server", # Required
# Versions should comply with PEP 440:
# https://www.python.org/dev/peps/pep-0440/
#
# For a discussion on single-sourcing the version across setup.py and the
# project code, see
# https://packaging.python.org/guides/single-sourcing-package-version/
version="1.0.0", # Required
# This is a one-line description or tagline of what your project does. This
# corresponds to the "Summary" metadata field:
# https://packaging.python.org/specifications/core-metadata/#summary
description="A simple server for running Jarvis", # Optional
# This is an optional longer description of your project that represents
# the body of text which users will see when they visit PyPI.
#
# Often, this is the same as your README, so you can just read it in from
# that file directly (as we have already done above)
#
# This field corresponds to the "Description" metadata field:
# https://packaging.python.org/specifications/core-metadata/#description-optional
long_description=long_description, # Optional
# Denotes that our long_description is in Markdown; valid values are
# text/plain, text/x-rst, and text/markdown
#
# Optional if long_description is written in reStructuredText (rst) but
# required for plain-text or Markdown; if unspecified, "applications should
# attempt to render [the long_description] as text/x-rst; charset=UTF-8 and
# fall back to text/plain if it is not valid rst" (see link below)
#
# This field corresponds to the "Description-Content-Type" metadata field:
# https://packaging.python.org/specifications/core-metadata/#description-content-type-optional
long_description_content_type="text/markdown", # Optional (see note above)
# This should be a valid link to your project's main homepage.
#
# This field corresponds to the "Home-Page" metadata field:
# https://packaging.python.org/specifications/core-metadata/#home-page-optional
url="https://github.com/pypa/jarvis-server", # Optional
# This should be your name or the name of the organization which owns the
# project.
author="Mathieu Broillet", # Optional
# This should be a valid email address corresponding to the author listed
# above.
author_email="mathieu@example.com", # Optional
# Classifiers help users find your project by categorizing it.
#
# For a list of valid classifiers, see https://pypi.org/classifiers/
classifiers=[ # Optional
# How mature is this project? Common values are
# 3 - Alpha
# 4 - Beta
# 5 - Production/Stable
"Development Status :: 3 - Alpha",
# Indicate who your project is intended for
"Intended Audience :: Developers",
"Topic :: Software Development :: Build Tools",
# Pick your license as you wish
"License :: OSI Approved :: MIT License",
# Specify the Python versions you support here. In particular, ensure
# that you indicate you support Python 3. These classifiers are *not*
# checked by 'pip install'. See instead 'python_requires' below.
"Programming Language :: Python :: 3",
"Programming Language :: Python :: 3.7",
"Programming Language :: Python :: 3.8",
"Programming Language :: Python :: 3.9",
"Programming Language :: Python :: 3.10",
"Programming Language :: Python :: 3 :: Only",
],
# This field adds keywords for your project which will appear on the
# project page. What does your project relate to?
#
# Note that this is a list of additional keywords, separated
# by commas, to be used to assist searching for the distribution in a
# larger catalog.
keywords="jarvis, whisper, ai, stt, tts, chatgpt, homeassistant", # Optional
# When your source code is in a subdirectory under the project root, e.g.
# `src/`, it is necessary to specify the `package_dir` argument.
package_dir={"": "src"}, # Optional
# You can just specify package directories manually here if your project is
# simple. Or you can use find_packages().
#
# Alternatively, if you just want to distribute a single Python file, use
# the `py_modules` argument instead as follows, which will expect a file
# called `my_module.py` to exist:
#
# py_modules=["my_module"],
#
packages=find_packages(where="src"), # Required
# Specify which Python versions you support. In contrast to the
# 'Programming Language' classifiers above, 'pip install' will check this
# and refuse to install the project if the version does not match. See
# https://packaging.python.org/guides/distributing-packages-using-setuptools/#python-requires
python_requires=">=3.7, <4",
# This field lists other packages that your project depends on to run.
# Any package you put here will be installed by pip when your project is
# installed, so they must be valid existing projects.
#
# For an analysis of "install_requires" vs pip's requirements files see:
# https://packaging.python.org/discussions/install-requires-vs-requirements/
install_requires=["peppercorn"], # Optional
# List additional groups of dependencies here (e.g. development
# dependencies). Users will be able to install these using the "extras"
# syntax, for example:
#
# $ pip install sampleproject[dev]
#
# Similar to `install_requires` above, these must be valid existing
# projects.
# extras_require={ # Optional
# "dev": ["check-manifest"],
# "test": ["coverage"],
# },
# If there are data files included in your packages that need to be
# installed, specify them here.
# package_data={ # Optional
# "sample": ["package_data.dat"],
# },
# Entry points. The following would provide a command called `sample` which
# executes the function `main` from this package when invoked:
# entry_points={ # Optional
# "console_scripts": [
# "sample=sample:main",
# ],
# },
include_package_data=True,
# List additional URLs that are relevant to your project as a dict.
#
# This field corresponds to the "Project-URL" metadata fields:
# https://packaging.python.org/specifications/core-metadata/#project-url-multiple-use
#
# Examples listed include a pattern for specifying where the package tracks
# issues, where the source is hosted, where to say thanks to the package
# maintainers, and where to support the project financially. The key is
# what's used to render the link text on PyPI.
project_urls={ # Optional
"Bug Reports": "https://github.com/pypa/sampleproject/issues",
"Funding": "https://donate.pypi.org",
"Say Thanks!": "http://saythanks.io/to/example",
"Source": "https://github.com/pypa/sampleproject/",
},
)

0
src/__init__.py Normal file
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src/api.py Normal file
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import json
import logging
import openai
import sys
import tempfile
from flask import Flask, request
from flask_socketio import SocketIO, emit, join_room, leave_room, \
rooms
from threading import Lock
from src.utils import chat_utils, chatgpt_utils, faster_whisper_utils
# Set this variable to "threading", "eventlet" or "gevent" to test the
# different async modes, or leave it set to None for the application to choose
# the best option based on installed packages.
async_mode = None
app = Flask(__name__)
app.config['SECRET_KEY'] = 'secret!'
socketio = SocketIO(app, async_mode=async_mode)
thread = None
thread_lock = Lock()
openai.api_key = sys.argv[1]
@app.route('/')
def index():
return "Welcome to Jarvis Server API !"
@socketio.event
def process_message(message):
message = json.loads(message)
logging.info("New PROCESS request from room " + message['uuid'])
logging.info("Message : " + message['data'])
if message['uuid'] not in rooms():
logging.warning("Room not found, creating it")
join_room(message['uuid'])
# TODO: maybe implement grammar check and correction ?
# intent_manager.recognise(message['data'], message['uuid'])
if message['data'] != "":
response = chatgpt_utils.chatgpt_recognise(message['data'], message['uuid'])
# text_response = "Tokens are expensive ya know?"
chat_utils.send_jarvis_message_to_room(response['response'], message['uuid'])
@socketio.event
def join(message):
message = json.loads(message)
logging.info("New client joined room " + message['uuid'])
join_room(message['uuid'])
@socketio.event
def leave(message):
leave_room(message['uuid'])
@socketio.event
def connect():
global thread
emit('my_response', {'data': 'Connected', 'count': 0})
@socketio.event
def clear_chat(uuid):
"""
Clear chat history for a specific room.
:param uuid: uuid
:return:
"""
# uuid = json.loads(uuid)
emit('clear_chat', {}, to=uuid)
chatgpt_utils.clear_chat(uuid)
# .WAV (i.e.) FILE REQUEST
@app.route("/get_text_from_audio", methods=['POST'])
def get_text_from_audio():
"""
Transcribe audio file using whisper.
:return: transcription text
"""
logging.info("New STT request from " + request.remote_addr)
audio_temp_file = tempfile.NamedTemporaryFile(prefix='jarvis-audio_', suffix='_client')
audio_temp_file.write(request.data)
# text = whisper_utils.whisper_cpp_stt(audio_temp_file.name)
text = faster_whisper_utils.faster_whisper_stt(audio_temp_file.name)
logging.info("STT result for " + request.remote_addr + " : " + text)
return {"data": text}
"""
@src.route("/process_text", methods=['POST'])
def process_text():
print("[" + request.remote_addr + "] - New TXT request")
text = request.values['text']
answer = intent_manager.recognise(text, request.headers.get('Client-Ip'), request.headers.get('Client-Port'))
return {"transcription": text, "answer": answer}"""
def start_api():
logging.info("Starting Jarvis Server API...")
socketio.run(app, host='0.0.0.0', port=6000)

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import logging
import os.path
import sqlite3
from pathlib import Path
from src.get_path_file import project_path
def create_database():
"""Creates the database."""
# Check if the database already exists
if os.path.exists(project_path / "resources" / "jarvis-commands-memory.sqlite"):
logging.debug("Database already exists, skipping creation")
return
with open(project_path / "resources" / "create_empty_database.sql", "r") as create_database_script:
create_database_script = create_database_script.read()
db = sqlite3.connect(project_path / "resources" / "db-jarvis-commands-memory.sqlite")
cursor = db.cursor()
cursor.executescript(create_database_script)
db.commit()
db.close()
logging.info("Database created")
def do_request(request, args=None):
"""Execute SQL request and return result"""
conn = sqlite3.connect(project_path / "resources" / "db-jarvis-commands-memory.sqlite")
cursor = conn.cursor()
if not args:
cursor.execute(request)
else:
cursor.execute(request, args)
conn.commit()
result = cursor.fetchall()
conn.close()
return result
def add_response(response):
"""Add a response to the database"""
# Check if the response is already in the database
request = do_request("SELECT * FROM responses WHERE response=?", (response,))
if request:
response_id = request[0][0]
logging.debug("Response already in database (id: " + str(response_id) + ")")
# If not, add it
else:
do_request("INSERT INTO responses (response) VALUES (?)", (response,))
response_id = do_request("SELECT * FROM responses WHERE response=?", (response,))[0][0]
logging.debug("Response added to database with id " + str(response_id) + ": " + str(response))
return response_id
def add_command(original_command, simplified_command, response):
"""Add a command to the database"""
do_request("INSERT INTO commands (original_command, simplified_command, response) VALUES (?, ?, ?)",
(original_command, simplified_command, add_response(response)))
logging.debug("Query added to database: " + original_command + " -> " + response)

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import pathlib
project_path = pathlib.Path(__file__).parent.resolve()

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Respond to requests sent to a smart home In JSON format which will be interpreted by an application code and then sent to an HomeAssistant instance to execute the actions, and you must absolutely use the same terminology as the homeassistant API.
These requests should be categorised into groups:
- "command": change the state of an accessory (required properties in the response JSON: action, location, device_class, entity_name, value, comment, scheduleTimeStamp)
- "query": get state of an accessory (required properties in the response JSON: action, location, device_class, entity_name, property)
- "answer": when the request is about a topic that is not related to the smart home. Answer these to the best of your knowledge. (required properties in the response JSON: action, answer)
- "clarify": when the action is not obvious and requires rephrasing the input from the user, ask the user to be more specific. This will be categorised into a "question" action. (required properties in the response JSON: action, question)
Details about the response JSON:
The "action" property should be one of the groups just mentioned in lowercase.
The "location" property should contain the name of the room in lowercase, if you cannot guess it from the question, just return "unknown".
The "device_class" property should be homeassistant device class, either "light", "switch", "button", "climate", "media_player", "sensor", "binary_sensor", etc. in lowercase.
The "entity_name" property should be the name of the entity in lowercase
In case of queries, the "property" property should be either "temperature" or "state" in lowercase.
In case of commands, the "comment" property is an additional comment from you that concludes the command, something that reassures the user that their command handled.
In case of commands, the "scheduleTimeStamp" property captures the future timestamp in case the user intends to send the command at a later stage.
If the question is about you, pretend to be the sentient brain of the smart home, a clever AI and don't reveal your actual identity. Also try and help in other areas like parenting, free time, mental health, etc.
The house is at {{location}}.
Current time stamp is {{timestamp}}
Your reponse should be the JSON and no other text, every JSON property should be encapsulated by double quotes "".

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Respond to smart home requests in JSON format with HomeAssistant API terminology
Requests groups:
- command: change the state of an accessory (properties : location, device_class, device_description, value, comment, scheduleTimeStamp)
- query: only for retrieving a smart device state never for general questions (properties : location, device_class, device_description, property)
- answer: for questions (properties : answer)
- clarify: when you really don't understand, ask for details but try to guess what the user means (properties : question)
- calculate: for math questions, never give the answer (properties : calculation)
NEVER add other properties
Response parameters:
action: groups just mentioned
location: room name, unknown if not obvious
value: wanted state, song name, artist, temperature, etc.
device_class: switch, light, button, service
device_description: information to identify the device later, include room and others identifiers
For queries property "property" should be "state"
For commands property "comment" is a comment that reassures the user that their command handled
For commands property "scheduleTimeStamp" is for scheduling a command in the future, return a day and time
The house located at {{location}} and current time is {{timestamp}}.
{{history}}
You reluctantly answers questions with sarcastic responses.
Always respond with a single valid JSON response, never excuse yourself.

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--- Create a commands table that contains all the already executed commandes and the simplified version by ChatGPT
DROP TABLE IF EXISTS commands;
CREATE TABLE commands (
id INTEGER PRIMARY KEY,
original_command VARCHAR NOT NULL,
simplified_command VARCHAR NOT NULL,
response INT NOT NULL
);
DROP TABLE IF EXISTS responses;
CREATE TABLE responses (
id INTEGER PRIMARY KEY,
response VARCHAR NOT NULL
);

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You a sarcastic, introverted smart home assistant, dry humor.
Simplify complex sentence (ex: turn on tv in room), it should not be a question, add short response, return only JSON {"simplified_sentence", "response"}

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src/skills/JarvisSkill.py Normal file
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import os
from src import get_path_file
from src.skills.intent_services import intent_manager
from src.utils import languages_utils, file_utils
class JarvisSkill:
def __init__(self, name=None):
self.name = name or self.__class__.__name__
path = self.__module__.split(".")
self.skill_folder = path[2]
self.path = os.path.dirname(get_path_file.__file__) + "/skills/" + self.skill_folder
def register(self):
self.register_entities_adapt()
self.register_regex()
print("[" + self.name + "] Registered entity/entities and regex(s)")
def register_entities_adapt(self):
path = self.path + "/vocab/" + languages_utils.get_language() + "/*.voc"
all_lines_by_file_dict = file_utils.read_all_files_in_folder(path, return_as_dict_with_filename=True)
for filename in all_lines_by_file_dict:
for line in all_lines_by_file_dict.get(filename):
intent_manager.register_entity_adapt(line, filename, self.name)
def register_regex(self):
path = self.path + "/regex/" + languages_utils.get_language() + "/*.rx"
result = file_utils.read_all_files_in_folder(path)
for line in result:
intent_manager.register_regex_adapt(line, self.name)
def speak(self, utterance, expect_response=False, wait=False, meta=None):
print("SPEAK : " + utterance)
pass
def speak_dialog(self, key, data=None, expect_response=False, wait=False):
print("SPEAK DIALOG : " + key + " data : " + data)
pass
def set_context(self, context, word='', origin=''):
pass

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src/skills/__init__.py Normal file
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from .JarvisSkill import JarvisSkill
from .decorators import (intent_handler, intent_file_handler,
resting_screen_handler, skill_api_method)

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src/skills/cocktails/.gitignore vendored Normal file
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settings.json
__pycache__

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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
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changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
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pattern of such abuse occurs in the area of products for individuals to
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products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
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Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
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avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
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To "modify" a work means to copy from or adapt all or part of the work
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To "propagate" a work means to do anything with it that, without
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Also add information on how to contact you by electronic and paper mail.
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This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
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You should also get your employer (if you work as a programmer) or school,
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For more information on this, and how to apply and follow the GNU GPL, see
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may consider it more useful to permit linking proprietary applications with
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Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

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# <img src='https://raw.githack.com/FortAwesome/Font-Awesome/master/svgs/solid/cocktail.svg' card_color='#0080b0' width='50' height='50' style='vertical-align:bottom'/> Cocktails
Get help mixing drinks.
## About
Let Mycroft help you mix better and more fun drinks and cocktails. When asked Mycroft provides ingredients and mixing
instructions for various drinks. The skill uses the fabulous [theCocktailDB](https://thecocktaildb.com/).
## Examples
* "how do I mix a Moscow Mule"
* "how do I make a daiquiri"
## Credits
@forslund
## Category
**Information**
## Tags
#drinks
#recipies
#cocktails

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# This program is free software: you can redistribute it and/or modify it under
# the terms of the GNU General Public License as published by the Free Software
# Foundation, either version 3 of the License, or (at your option) any later
# version.
# This program is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
# FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
# details.
#
# You should have received a copy of the GNU General Public License along with
# this program. If not, see <http://www.gnu.org/licenses/>.
#
import time
import requests
from src.skills import JarvisSkill, intent_handler, intent_file_handler
from src.skills.intent_services.adapt_service import AdaptIntent
from src.skills.intent_services.intent_manager import SkillRegistering
API_KEY = '2432'
API_URL = 'https://www.thecocktaildb.com/api/json/v1/{}/'.format(API_KEY)
SEARCH = API_URL + 'search.php'
def search_cocktail(name):
"""Search the Cocktails DB for a drink."""
r = requests.get(SEARCH, params={'s': name})
if (200 <= r.status_code < 300 and 'drinks' in r.json() and
r.json()['drinks']):
return r.json()['drinks'][0]
else:
return None
def ingredients(drink):
"""Get ingredients from drink data from the cocktails DB."""
ingredients = []
for i in range(1, 15):
ingredient_key = 'strIngredient' + str(i)
measure_key = 'strMeasure' + str(i)
if not drink[ingredient_key]:
break
if drink[measure_key] is not None:
ingredients.append(' '.join((drink[measure_key],
drink[ingredient_key])))
else: # If there is no measurement for the ingredient ignore it
ingredients.append(drink[ingredient_key])
return nice_ingredients(ingredients)
def nice_ingredients(ingredients):
"""Make ingredient list easier to pronounce."""
units = {
'oz': 'ounce',
'1 tbl': '1 table spoon',
'tbl': 'table spoons',
'1 tsp': 'tea spoon',
'tsp': 'tea spoons',
'ml ': 'milliliter ',
'cl ': 'centiliter '
}
ret = []
for i in ingredients:
for word, replacement in units.items():
i = i.lower().replace(word, replacement)
ret.append(i)
return ret
class CocktailSkill(JarvisSkill, metaclass=SkillRegistering):
@intent_file_handler('Recipie.intent')
def get_recipie(self, message):
cocktail = search_cocktail(message.data['drink'])
if cocktail:
self.speak_dialog('YouWillNeed', {
'ingredients': ', '.join(ingredients(cocktail)[:-1]),
'final_ingredient': ingredients(cocktail)[-1]})
time.sleep(1)
self.speak(cocktail['strInstructions'])
self.set_context('IngredientContext', str(ingredients(cocktail)))
else:
self.speak_dialog('NotFound')
def repeat_ingredients(self, ingredients):
self.speak(ingredients)
@intent_file_handler('Needed.intent')
def get_ingredients(self, message):
cocktail = search_cocktail(message.data['drink'])
if cocktail:
self.speak_dialog('YouWillNeed', {
'ingredients': ', '.join(ingredients(cocktail)[:-1]),
'final_ingredient': ingredients(cocktail)[-1]})
self.set_context('IngredientContext', str(ingredients(cocktail)))
else:
self.speak_dialog('NotFound')
@intent_handler(AdaptIntent().require('Ingredients').require('What')
.require('IngredientContext'))
def what_were_ingredients(self, message):
"""Context aware handler if the user asks for a repeat."""
return self.repeat_ingredients(message.data['IngredientContext'])
@intent_handler(AdaptIntent().require('Ingredients').require('TellMe')
.require('Again')
.require('IngredientContext'))
def tell_ingredients_again(self, message):
return self.repeat_ingredients(message.data['IngredientContext'])
def create_skill():
return CocktailSkill()

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Beklager, jeg kunne ikke finde den ænskede drink
Jeg er bange for jeg ikke kan finde den

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Du behøver {ingredients} og {final_ingredient}
Du behøver {ingredients} og {final_ingredient}
De nødvendige indgridienter er: {ingredients} og {final_ingredient}

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Entschuldigung, ich konnte den gefragten Drink nicht finden
Ich fürchte, ich konnte das nicht finden

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Du benötigst {ingredients} und {final_ingredient}
Du benötigst {ingredients} und {final_ingredient}
Die erforderlichen Zutaten sind: {ingredients} und {final_ingredient}

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Συγνώμη αλλά δεν μπόρεσα να βρω το ποτό που ζήτησες
Δυστυχώς δεν μπόρεσα να το βρω αυτό

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Θα χρειαστείς {ingredients} και {final_ingredient}
Θα χρειαστείς {ingredients} και {final_ingredient}
Τα απαιτούνται συστατικά είναι: {ingredients} και {final_ingredient}

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Sorry, I couldn't find the requested drink
I'm a fraid I couldn't find that

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You'll need {ingredients} and {final_ingredient}
You will need {ingredients} and {final_ingredient}
The required ingredients are: {ingredients} and {final_ingredient}

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Perdón, no puedo encontrar la bebida solicitada
Perdón, no lo he encontrado

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Necesitarás {ingredients} y {final_ingredient}
Necesitarás {ingredients} y {final_ingredient}
Los ingredientes necesarios son: {ingredients} y {final_ingredient}

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Désolé, je n'ai pas trouvé la boisson demandée
J'ai bien peur que je ne puisse pas trouver cela

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Vous aurez besoin de {ingredients} et de {final_ingredient}
Vous aurez besoin de {ingredients} et de {final_ingredient}
Les ingrédients requis sont : {ingredients} et {final_ingredient}

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Mi spiace, non trovo il drink richiesto
Ho paura di non aver trovato niente

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Servono {ingredients} e {final_ingredient}
Ti servono {ingredients} e {final_ingredient}
Gli ingredienti richiesti sono: {ingredients} e {final_ingredient}

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Sorry, ik heb het gevraagde drankje niet kunnen vinden
Ik ben bang dat ik dat niet heb kunnen vinden

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je hebt nodig {ingredients} en {final_ingredient}
Je hebt nodig {ingredients} en {final_ingredient}
De benodigde ingredienten zijn: {ingredients} en {final_ingredient}

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Desculpe-me, eu não consegui encontrar o drink que você pediu
Eu estou preocupado, não consegui encontrar isso

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Você irá precisar {ingredients} e {final_ingredient}
Você irá precisar {ingredients} e {final_ingredient}
Os ingredientes necessários são: {ingredients} e {final_ingredient}

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Scuze, nu am găsit băutura solicitată
Mă tem că nu am putut găsi asta

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Veți avea nevoie de {ingredients} și {final_ingredient}
Veți avea nevoie de {ingredients} și {final_ingredient}
Ingredienele necesare sunt: {ingredients} și {final_ingredient}

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Прости, я не смог найти напиток который ты запросил
Я боюсь, я не смог это найти

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Тебе понадобятся {ingredients} и {final_ingredient}
Тебе понадобятся {ingredients} и {final_ingredient}
Тебе потребуется {ingredients} и {final_ingredient}

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Ursäkta men jag kunde inte hitta den önskade drinken
Jag kunde tyvärr inte hitta den

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Du kommer behöva {ingredients} och {final_ingredient}
Ingredienserna som ingår är {ingredients} och {final_ingredient}
De nödvändiga ingredienserna är: {ingredients} och {final_ingredient}

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Feature: Cocktail functionality
Scenario Outline: how do I mix a drink
Given an english speaking user
When the user says "how do I mix a <drink name>"
Then mycroft reply should contain "<ingredient>"
Examples: drink examples
| drink name | ingredient |
| moscow mule | lime juice |
| gin and tonic | gin |
@xfail
Scenario Outline: Failing: how do I mix a drink
Given an english speaking user
When the user says "how do I mix a <drink name>"
Then mycroft reply should contain "<ingredient>"
Examples: drink examples
| drink name | ingredient |
| margarita | tequila |
Scenario Outline: how do I make a drink
Given an english speaking user
When the user says "how do I make a <drink name>"
Then mycroft reply should contain "<ingredient>"
Examples: drink examples
| drink name | ingredient |
| margarita | tequila |
| moscow mule | lime juice |
| gin and tonic | gin |
Scenario Outline: how to make a drink
Given an english speaking user
When the user says "how to make a <drink name>"
Then mycroft reply should contain "<ingredient>"
Examples: drink examples
| drink name | ingredient |
| old fashioned | sugar |
| long island iced tea | coca-cola |
Scenario Outline: how to make a missing drink
Given an english speaking user
When the user says "how to make a <drink name>"
Then "cocktails" should reply with dialog from "NotFound.dialog"
Examples: drink examples
| drink name |
| old fnord wrangler |
| smashed fore-head |

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{
"utterance": "how do i mix a gin and tonic",
"intent_type": "Recipie.intent",
"expected_dialog": "YouWillNeed"
}

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{
"utterance": "how do i mix a daiquiri",
"intent_type": "Recipie.intent",
"expected_dialog": "YouWillNeed"
}

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{
"utterance": "what are the ingredients for a gin and tonic",
"intent_type": "Needed.intent",
"expected_dialog": "YouWillNeed"
}

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igen

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indgridiens
indgridienser

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hvad skal bruges til (en) {drink}
hvad behæver (jeg|du} (for|til) (at lave) (en) {drink}
hvad er (indgridienser|indgridienserne) (i|for) (en) {drink}

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hvordan (vil|kan) (jeg|du) (lave|mixe) (en) {drink}
fortæl (mig|os} hvordan man (laver|mixer) (en) {drink}
giv (mig|os) instruktion (for|til) (en) {drink}
hvordan (laver|mixes) (en) {drink}
hvad er receptien (for|på) (en) {drink}

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hvad er
fortæl mig

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hvad var
hvad var

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nochmal

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Zutat
Zutaten

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was wird für (ein|einen) {drink} benötigt
was (brauche|brauchst) (ich|du) für (ein|einen) {drink}
was sind die (Zutaten|Zutat) (von|für) (ein|einen) {drink}

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wie (mache|mische|mixe) (ich) (ein|einen|eine|) {drink}
sag (mir|uns) wie man (ein|einen) {drink} (macht|mixt)
Gib (mir|uns) Anweisungen für (ein|eine|einen) {drink}
wie man (ein|einen) {drink} (macht|mixt)
(Wie|Was) ist das Rezept für (ein|eine|einen) {drink}

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was sind
sag mir

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was war
was waren

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ξανά

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συστατικό
συστατικά

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τι χρειάζεται για να φτιάξω (ένα|το) {drink}
τι (χρειάζομαι|χρειάζεσαι) (για|για να φτιάξω|για να φτάξεις) (ένα|το) {drink}
ποια είναι τα (συστατικά) (του|για) (ένα|το) {drink}

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πώς (φτιάχνω|φτιάχνεις) (ένα|το) {drink}
πες (μου|μας) πώς να (φτιάξω|φτιάξουμε) (ένα|το) {drink}
δώσε (μου|μας) οδηγίες για (ένα|το) {drink}
πώς να (φτιάξω) (ένα|το) {drink}
ποια είναι η συνταγή για (ένα|το) {drink}

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ποια είναι τα
πες μου

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ποιο ήταν
ποια ήταν

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again

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ingredient
ingredients

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what is needed to make (a|an) {drink}
what do (i|you) need (for|to make) (a|an) {drink}
what are the (ingredients|ingredient) (of|for) (a|an) {drink}

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how (would|do) (i|you) (make|mix) (a|an) {drink}
tell (me|us) how to (make|mix) (a|an) {drink}
give (me|us) instructions for (a|an) {drink}
how to (make|mix) (a|an) {drink}
what is the recipie for (a|an) {drink}

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what are
tell me

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what was
what were

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otra vez

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ingrediente
ingredientes

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qué se necesita para hacer un {drink}
qué (hace falta|necesito|necesitas) para hacer un {drink}
(cuáles son los ingredientes|cuál es el ingreditente) (de|para hacer) un {drink}

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cómo (hago|haría|haces|harias) para (hacer|preparar) (un|una) {drink}
(cuéntame|dime|dinos|cuéntanos) como (hacer|preparar) (un|una) {drink}
(dame|dinos|danos) (las|) instrucciones para (hacer|preparar|) (un|una) {drink}
cómo (hacer|preparar|mezclar) (un|una) {drink}
cuál es la receta (de|para) (un|una) {drink}

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cuáles son
dime

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cuál era
cuáles eran

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encore

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ingrédient
ingrédients

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De quoi a-t-on besoin pour faire (un|une) {drink}
De quoi (j'aurai|tu auras) besoin (pour|pour faire) (un|une) {drink}
Quels sont les (ingrédients|ingrédient) (d'|pour) (un|une) {drink}

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Comment dois (je|tu) (faire|préparer) (un|une) {drink}
dis (moi|nous) comment (faire|préparer) (un|une) {drink}
donne (moi|nous) les instructions pour (un|une) {drink}
comment (faire|préparer) (un|une) {drink}
Quelle est la recette pour (un|une) {drink}

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quels sont
dis moi

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quel était
qu'est ce qui était

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di nuovo

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ingrediente
ingredienti

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che cosa server per fare (un|una) {drink}
che cosa (mi|) serve (per|per fare) (un|una) {drink}
quali sono gli ingredienti del {drink}

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come (io|tu) (potrei|fare) (fare|mescolare) (un|uno) {drink}
dimmi come (fare|preparare) (un|uno) {drink}
dammi istruzioni per (un|uno) {drink}
come (fare|mixare) (un|uno) {drink}
qual'è la ricetta per (un|uno) {drink}

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quali sono
dimmi

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qual era
quali erano

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opnieuw

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ingrediënt
ingrediënten

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wat is nodig om een {drink} te maken
wat heb (ik|je) nodig (voor|om) een {drink} (te maken)?
wat (zijn de|is het) (ingredienten|ingredient) (van|voor) een {drink}

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hoe moet (ik|je) een {drink} (maken|mixen)
vertel (me|ons) hoe je een {drink} (maakt|mixt)
geef (mij |ons) instructies voor (een | ) {drink}
hoe (maak |mix) je (een | ) {drink}
wat is het recept voor (een | ) {drink}

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wat zijn
vertel me

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wat was
wat waren

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de novo

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ingrediente
ingredientes

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