Added footer, scrollable conversation and global UI improvements
This commit is contained in:
parent
2157a7e26f
commit
75bf1c3389
@ -11,7 +11,9 @@
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<entry key="../../../../../layout/compose-model-1641145605520.xml" value="0.8685185185185185" />
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<entry key="../../../../../layout/compose-model-1641154451614.xml" value="0.8768518518518519" />
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<entry key="../../../../../layout/compose-model-1641155782430.xml" value="0.7886363636363637" />
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<entry key="../../../../../layout/compose-model-1641156150634.xml" value="0.33" />
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<entry key="app/src/main/res/drawable-v24/ic_launcher_foreground.xml" value="0.5307291666666667" />
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<entry key="app/src/main/res/drawable/ic_baseline_more_vert_24.xml" value="0.38981481481481484" />
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<entry key="app/src/main/res/drawable/ic_baseline_person_24.xml" value="0.5307291666666667" />
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<entry key="app/src/main/res/drawable/ic_launcher_background.xml" value="0.5307291666666667" />
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<entry key="app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml" value="0.5307291666666667" />
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@ -4,9 +4,7 @@ import android.os.Bundle
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import android.view.WindowManager
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import androidx.activity.ComponentActivity
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import androidx.activity.compose.setContent
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import androidx.compose.foundation.Image
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import androidx.compose.foundation.background
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import androidx.compose.foundation.isSystemInDarkTheme
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import androidx.compose.foundation.*
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import androidx.compose.foundation.layout.*
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import androidx.compose.foundation.shape.RoundedCornerShape
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import androidx.compose.material.*
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@ -16,8 +14,6 @@ import androidx.compose.ui.Modifier
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import androidx.compose.ui.draw.clip
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import androidx.compose.ui.graphics.Color
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import androidx.compose.ui.res.painterResource
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import androidx.compose.ui.text.font.Font
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import androidx.compose.ui.text.font.FontWeight
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import androidx.compose.ui.tooling.preview.Preview
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import androidx.compose.ui.unit.dp
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import androidx.compose.ui.unit.sp
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@ -79,9 +75,32 @@ fun Base() {
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}
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}
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@Composable
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fun Footer() {
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//We create a row that we align to the bottom center of the parent box
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Row(
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Modifier
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.padding(bottom = 50.dp)
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.fillMaxWidth(),
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verticalAlignment = Alignment.Bottom,
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horizontalArrangement = Arrangement.Center
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) {
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//Microphone floating button to manually start/stop listening
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FloatingActionButton(onClick = { /*TODO*/ }) {
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Icon(
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painter = painterResource(id = R.drawable.ic_baseline_mic_24),
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contentDescription = "microphone"
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)
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}
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}
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}
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@Composable
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fun MessageFromJarvis(text: String) {
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//We create a row to contain the message and the robot image (to look like an sms)
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Row(Modifier.padding(bottom = 25.dp)) {
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// Adding the robot image as the sender
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Image(
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painter = painterResource(id = R.drawable.robot256),
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contentDescription = "robot",
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@ -90,13 +109,13 @@ fun MessageFromJarvis(text: String) {
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.padding(end = 10.dp)
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)
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// Adding the message box with the text given in the params
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Box(
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modifier = Modifier
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.fillMaxWidth(fraction = 0.9F)
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.clip(RoundedCornerShape(15.dp))
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.background(color = MaterialTheme.colors.secondaryVariant)
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.padding(horizontal = 10.dp, vertical = 5.dp)
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) {
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Text(text = text, fontFamily = productSansFont)
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}
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@ -105,10 +124,13 @@ fun MessageFromJarvis(text: String) {
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@Composable
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fun MessageFromUser(text: String) {
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//We create a row to contain the user message and we align the row to the right side (to look like a conversation between two people)
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Row(
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Modifier
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.padding(bottom = 25.dp)
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.fillMaxWidth(), horizontalArrangement = Arrangement.End) {
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.fillMaxWidth(), horizontalArrangement = Arrangement.End
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) {
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// The message box with the text
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Box(
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modifier = Modifier
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.fillMaxWidth(fraction = 0.8F)
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@ -119,23 +141,48 @@ fun MessageFromUser(text: String) {
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Text(
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text = text,
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fontFamily = productSansFont,
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color = if (!isSystemInDarkTheme()) Color.White else Color(15, 15, 15, 255))
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color = if (!isSystemInDarkTheme()) Color.White else Color(15, 15, 15, 255)
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)
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}
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}
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}
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}
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@Preview(showBackground = true)
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@Composable
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fun DefaultPreview() {
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JarvisComposeTheme {
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Column(Modifier.padding(top = 40.dp, start = 20.dp, end = 20.dp)) {
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//We create a main box with basic padding to avoid having stuff too close to every side.
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Box(
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Modifier
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.fillMaxHeight()
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.fillMaxWidth()
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.padding(horizontal = 20.dp)
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.padding(top = 30.dp, bottom = 0.dp)
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) {
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// This column regroup the base and all the conversations (everything except the footer)
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Column {
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Base()
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// This column regroup only the conversations and make them scrollable
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Column(
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modifier = Modifier
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.verticalScroll(rememberScrollState())
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.weight(weight = 1f, fill = false)
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) {
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// Basic interaction stuff for demo
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MessageFromJarvis(text = "Salut, je suis Jarvis! \nPose moi une question et je ferais de mon mieux pour te renseigner.")
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MessageFromUser(text = "Quel temps fait-il à Paris en ce moment ?")
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MessageFromJarvis(text = "A Paris, il fait actuellement 10 degrés et le ciel est nuageux.")
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}
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}
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// Finally we add the footer to the bottom center of the main box
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Column(Modifier.align(Alignment.BottomCenter)) {
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Footer()
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}
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}
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}
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}
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@ -0,0 +1,332 @@
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// Thanks to EugeneTheDev : https://gist.github.com/EugeneTheDev/a27664cb7e7899f964348b05883cbccd
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package ch.mathieubroillet.jarvis.android.utils
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import androidx.compose.animation.core.*
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import androidx.compose.foundation.background
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import androidx.compose.foundation.layout.*
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import androidx.compose.foundation.shape.CircleShape
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import androidx.compose.material.MaterialTheme
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import androidx.compose.material.Text
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.getValue
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import androidx.compose.ui.Alignment
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.draw.alpha
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import androidx.compose.ui.draw.scale
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import androidx.compose.ui.tooling.preview.Preview
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import androidx.compose.ui.unit.dp
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val dotSize = 20.dp
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val delayUnit = 150
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@Composable
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fun DotsPulsing() {
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@Composable
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fun Dot(
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scale: Float
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) = Spacer(
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Modifier
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.size(dotSize)
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.scale(scale)
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.background(
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color = MaterialTheme.colors.primary,
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shape = CircleShape
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)
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)
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val infiniteTransition = rememberInfiniteTransition()
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@Composable
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fun animateScaleWithDelay(delay: Int) = infiniteTransition.animateFloat(
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initialValue = 0f,
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targetValue = 0f,
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animationSpec = infiniteRepeatable(
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animation = keyframes {
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durationMillis = delayUnit * 4
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0f at delay with LinearEasing
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1f at delay + delayUnit with LinearEasing
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0f at delay + delayUnit * 2
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}
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)
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)
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val scale1 by animateScaleWithDelay(0)
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val scale2 by animateScaleWithDelay(delayUnit)
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val scale3 by animateScaleWithDelay(delayUnit * 2)
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Row(
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verticalAlignment = Alignment.CenterVertically,
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horizontalArrangement = Arrangement.Center
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) {
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val spaceSize = 2.dp
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Dot(scale1)
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Spacer(Modifier.width(spaceSize))
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Dot(scale2)
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Spacer(Modifier.width(spaceSize))
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Dot(scale3)
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}
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}
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@Composable
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fun DotsElastic() {
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val minScale = 0.6f
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@Composable
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fun Dot(
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scale: Float
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) = Spacer(
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Modifier
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.size(dotSize)
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.scale(scaleX = minScale, scaleY = scale)
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.background(
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color = MaterialTheme.colors.primary,
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shape = CircleShape
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)
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)
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val infiniteTransition = rememberInfiniteTransition()
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@Composable
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fun animateScaleWithDelay(delay: Int) = infiniteTransition.animateFloat(
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initialValue = minScale,
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targetValue = minScale,
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animationSpec = infiniteRepeatable(
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animation = keyframes {
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durationMillis = delayUnit * 4
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minScale at delay with LinearEasing
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1f at delay + delayUnit with LinearEasing
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minScale at delay + delayUnit * 2
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}
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)
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)
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val scale1 by animateScaleWithDelay(0)
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val scale2 by animateScaleWithDelay(delayUnit)
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val scale3 by animateScaleWithDelay(delayUnit * 2)
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Row(
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verticalAlignment = Alignment.CenterVertically,
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horizontalArrangement = Arrangement.Center
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) {
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val spaceSize = 2.dp
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Dot(scale1)
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Spacer(Modifier.width(spaceSize))
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Dot(scale2)
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Spacer(Modifier.width(spaceSize))
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Dot(scale3)
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}
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}
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@Composable
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fun DotsFlashing() {
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val minAlpha = 0.1f
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@Composable
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fun Dot(
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alpha: Float
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) = Spacer(
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Modifier
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.size(dotSize)
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.alpha(alpha)
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.background(
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color = MaterialTheme.colors.primary,
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shape = CircleShape
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)
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)
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val infiniteTransition = rememberInfiniteTransition()
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@Composable
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fun animateAlphaWithDelay(delay: Int) = infiniteTransition.animateFloat(
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initialValue = minAlpha,
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targetValue = minAlpha,
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animationSpec = infiniteRepeatable(
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animation = keyframes {
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durationMillis = delayUnit * 4
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minAlpha at delay with LinearEasing
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1f at delay + delayUnit with LinearEasing
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minAlpha at delay + delayUnit * 2
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}
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)
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)
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val alpha1 by animateAlphaWithDelay(0)
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val alpha2 by animateAlphaWithDelay(delayUnit)
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val alpha3 by animateAlphaWithDelay(delayUnit * 2)
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Row(
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verticalAlignment = Alignment.CenterVertically,
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horizontalArrangement = Arrangement.Center
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) {
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val spaceSize = 2.dp
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Dot(alpha1)
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Spacer(Modifier.width(spaceSize))
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Dot(alpha2)
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Spacer(Modifier.width(spaceSize))
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Dot(alpha3)
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}
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}
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@Composable
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fun DotsTyping() {
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val maxOffset = 10f
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@Composable
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fun Dot(
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offset: Float
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) = Spacer(
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Modifier
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.size(dotSize)
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.offset(y = -offset.dp)
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.background(
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color = MaterialTheme.colors.primary,
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shape = CircleShape
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)
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)
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val infiniteTransition = rememberInfiniteTransition()
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@Composable
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fun animateOffsetWithDelay(delay: Int) = infiniteTransition.animateFloat(
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initialValue = 0f,
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targetValue = 0f,
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animationSpec = infiniteRepeatable(
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animation = keyframes {
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durationMillis = delayUnit * 4
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0f at delay with LinearEasing
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maxOffset at delay + delayUnit with LinearEasing
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0f at delay + delayUnit * 2
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}
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)
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)
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val offset1 by animateOffsetWithDelay(0)
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val offset2 by animateOffsetWithDelay(delayUnit)
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val offset3 by animateOffsetWithDelay(delayUnit * 2)
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Row(
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verticalAlignment = Alignment.CenterVertically,
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horizontalArrangement = Arrangement.Center,
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modifier = Modifier.padding(top = maxOffset.dp)
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) {
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val spaceSize = 2.dp
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Dot(offset1)
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Spacer(Modifier.width(spaceSize))
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Dot(offset2)
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Spacer(Modifier.width(spaceSize))
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Dot(offset3)
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}
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}
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@Composable
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fun DotsCollision() {
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val maxOffset = 30f
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val delayUnit = 500 // it's better to use longer delay for this animation
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@Composable
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fun Dot(
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offset: Float
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) = Spacer(
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Modifier
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.size(dotSize)
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.offset(x = offset.dp)
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.background(
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color = MaterialTheme.colors.primary,
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shape = CircleShape
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)
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)
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val infiniteTransition = rememberInfiniteTransition()
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val offsetLeft by infiniteTransition.animateFloat(
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initialValue = 0f,
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targetValue = 0f,
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animationSpec = infiniteRepeatable(
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animation = keyframes {
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durationMillis = delayUnit * 3
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0f at 0 with LinearEasing
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-maxOffset at delayUnit / 2 with LinearEasing
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0f at delayUnit
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}
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)
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)
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val offsetRight by infiniteTransition.animateFloat(
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initialValue = 0f,
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targetValue = 0f,
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animationSpec = infiniteRepeatable(
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animation = keyframes {
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durationMillis = delayUnit * 3
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0f at delayUnit with LinearEasing
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maxOffset at delayUnit + delayUnit / 2 with LinearEasing
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0f at delayUnit * 2
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}
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)
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)
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Row(
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verticalAlignment = Alignment.CenterVertically,
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horizontalArrangement = Arrangement.Center,
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modifier = Modifier.padding(horizontal = maxOffset.dp)
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) {
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val spaceSize = 2.dp
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Dot(offsetLeft)
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Spacer(Modifier.width(spaceSize))
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Dot(0f)
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Spacer(Modifier.width(spaceSize))
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Dot(offsetRight)
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}
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}
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@Preview(showBackground = true)
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@Composable
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fun DotsPreview() = MaterialTheme {
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Column(modifier = Modifier.padding(4.dp)) {
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val spaceSize = 16.dp
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Text(
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text = "Dots pulsing",
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style = MaterialTheme.typography.h5
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)
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DotsPulsing()
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Spacer(Modifier.height(spaceSize))
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Text(
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text = "Dots elastic",
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style = MaterialTheme.typography.h5
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)
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DotsElastic()
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Spacer(Modifier.height(spaceSize))
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Text(
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text = "Dots flashing",
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style = MaterialTheme.typography.h5
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)
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DotsFlashing()
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Spacer(Modifier.height(spaceSize))
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Text(
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text = "Dots typing",
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style = MaterialTheme.typography.h5
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)
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DotsTyping()
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Spacer(Modifier.height(spaceSize))
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Text(
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text = "Dots collision",
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style = MaterialTheme.typography.h5
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)
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DotsCollision()
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}
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}
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@ -6,5 +6,5 @@
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android:tint="?attr/colorControlNormal">
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<path
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android:fillColor="@android:color/white"
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android:pathData="M12,12c2.21,0 4,-1.79 4,-4s-1.79,-4 -4,-4 -4,1.79 -4,4 1.79,4 4,4zM12,14c-2.67,0 -8,1.34 -8,4v2h16v-2c0,-2.66 -5.33,-4 -8,-4z"/>
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android:pathData="M12,14c1.66,0 2.99,-1.34 2.99,-3L15,5c0,-1.66 -1.34,-3 -3,-3S9,3.34 9,5v6c0,1.66 1.34,3 3,3zM17.3,11c0,3 -2.54,5.1 -5.3,5.1S6.7,14 6.7,11L5,11c0,3.41 2.72,6.23 6,6.72L11,21h2v-3.28c3.28,-0.48 6,-3.3 6,-6.72h-1.7z"/>
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</vector>
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