audio: when the car runs out of sound, Gearslip runs a little further ahead of it

This commit is contained in:
Seb3thehacker committed 2026-10-26 16:36:51 -07:00
1 parent 7d02ac8b75
commit d1f67bb64d
1 file changed
+42
@@ -52,6 +52,10 @@ class AudioLink(
private var bytes = 0L
private var dropped = 0
@Volatile private var configTimer: Thread? = null
/** Underflows the car reported this drive, and the silence still to slip in ahead of the next chunk. */
private var underflows = 0
@Volatile private var padMs = 0
@Volatile private var pendingPadMs = 0
private val ackLock = Object()
/** Only for a sink that takes AAC and nothing else; PCM sinks get the capture as it is. */
@Volatile private var aac: AacEncoder? = null
@@ -180,6 +184,8 @@ class AudioLink(
}
}
MSG_UNDERFLOW -> onUnderflow()
MSG_ACK -> {
val acked = Wire.varint(Wire.fields(body), 2)?.toInt() ?: 1
synchronized(ackLock) {
@@ -221,6 +227,26 @@ class AudioLink(
if (had && (state == FOCUS_STATE_LOSS || state == FOCUS_STATE_LOSS_TRANSIENT)) onTakenBack()
}
/**
* The car ran out of sound to play (AudioUnderflowNotification, no body): its buffer emptied
* before the next chunk arrived, which the driver hears as a gap. Capture runs in real time, so
* the car's buffer only ever holds what the window lets through. A little silence slipped in
* ahead of the next chunk puts it that far ahead, so the next slow patch is soaked up rather
* than heard. Capped, as each step adds a little delay to the music.
*/
private fun onUnderflow() {
underflows++
val step = if (started && padMs < MAX_PAD_MS) PAD_STEP_MS else 0
padMs += step
pendingPadMs += step
if (underflows <= 3 || underflows % 20 == 0) {
GearslipLog.w("$tag: <- AudioUnderflow ($underflows this drive) - running ${padMs}ms ahead now")
}
}
/** Silence for [ms], whole frames of this sink's format. */
private fun silence(ms: Int): ByteArray = ByteArray(sampleRate * ms / 1000 * channels * 2)
override fun start() {
if (!ready || started) return
if (asksFocus && !focusRequested) {
@@ -288,10 +314,23 @@ class AudioLink(
GearslipLog.i("$tag: -> Stop, AudioFocusRequest(RELEASE) after $chunks chunks / $bytes bytes")
chunks = 0
bytes = 0
// A new stream starts with the car's buffer empty again: earn the lead back if it's needed.
padMs = 0
pendingPadMs = 0
}
override fun write(pcm: ByteArray, size: Int) {
if (!started) return
val pad = pendingPadMs
if (pad > 0) {
pendingPadMs = 0
val quiet = silence(pad)
writeNow(quiet, quiet.size)
}
writeNow(pcm, size)
}
private fun writeNow(pcm: ByteArray, size: Int) {
val encoder = aac
if (encoder == null) {
send(pcm.copyOf(size))
@@ -377,6 +416,9 @@ class AudioLink(
private const val MSG_CONFIG = 32771
private const val MSG_ACK = 32772
private const val MSG_SETUP_ANSWER = 255
private const val MSG_UNDERFLOW = 32779 // 0x800B, car to phone, no body
private const val PAD_STEP_MS = 60
private const val MAX_PAD_MS = 240
private const val STATUS_READY = 2
private const val FOCUS_GAIN = 1
private const val FOCUS_GAIN_TRANSIENT_MAY_DUCK = 3